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I think the console part should be pretty easy, even though I didn't tested it yet, but what I don't know is how hard it is to add other covers of other sizes to the loaders.Roblox Names: are you looking for Good Roblox Usernames then you land on the right web page we have a huge list for you just take your favorite Roblox name and use them on your profile as a username.Īre you a fan of Roblox games & play Roblox online? then you need to download robloxplayer.exe with a perfect username for your profile. So, family members who aren't as informed on the games could still find some new games to play without too much problems. The interface can be locked so that others that play can just choose any game easily with a nice theme. All of these assets could be merged with all the games from emulated consoles, later with n64, gens, and others too. The greatests assets of the usb loaders are the ability to see many games at the same time, with graphics effects and more information about the games (title, back cover, CD/Cartridge?, even descriptions of the game that can be downloaded from wiitdb or other sites). However, what I think is the basic goal would be to display in a common place the list of all the games available. These interfaces are still great for ingame saving and loading, config and quick game switch on the same console. Also, I don't think that it's a problem to go back in snes9x or fce interface. Annoying a bit perhaps but it's not different than what it is now. Unless there's a bug where it hangs, I think the worst case scenario would be going back to the system menu. It might be the night that's not making me think straight, but I don't think that the exit is much of a problem. If I'm not the only one who thinks that this could be great, maybe this can be done and we can have a great platform to launch all kind of games. Since a lot of heads are a lot better than a single one, I wanted to share the idea. However, there are a couple of other programmers that already have all the knowledge and the environment setup done that could do it faster than I. As a programmer, I could do a lot of legwork. Since most of these apps are open source, this might actually be possible. However, most of these parts aren't that big to implement individually. Now, I know that this is a pretty big wish, that might actually be too big. Finally, the USB loader would need to be able to call a different emulator with some parameter (command-line parameter with the dol app, or saving a parameter in a temp file read by the emulator as a last resort idea) of the selected game. Fifth, the USB disk would probably need to be FAT32, (but this might not be a requirement, as the roms could be on SD too). Fourth, the folder structure and file names would need to be strict (same file name for the cover, the game rom, and perhaps the game information text) Third, the covers of the roms aren't the same size as the wii covers. Second, the USB loaders don't display covers of non-wii ISOs/Wbfs yet First, the GX emulators don't yet support loading a single rom based on parameters. This would require a couple of things that aren't done currently. I think it would be great to see most games, nes, snes and others, by covers ( or screenshots ) with the same 3d / 2d / list graphics effects, all in a single interface. I'm sure I'm not the first to think about this, but since the USB loaders (GX, CFG, Flow) are already able to display covers and start games by selecting a specific game in a list, maybe it could be possible to add support to launch roms from their covers.
